AI Insights · Timothy · July 2024
Top 5 Shoot'em Up Games on iOS in Austria Q2 2024
Discover the performance trends of the top 5 Shoot'em Up games on iOS in Austria during Q2 2024, including insights on downloads, revenue, and active users.
In the second quarter of 2024, the top Shoot'em Up games on iOS in Austria showcased varying performance trends in terms of downloads, revenue, and weekly active users. Here's a detailed look at how each of these games fared.
Survivor!.io from HABBY saw a consistent performance throughout the quarter. Weekly revenue started at around $2.2K in early April, peaked at $3.4K in mid-June, and ended the quarter at approximately $2.4K. Downloads fluctuated, peaking at 925 in late May, while weekly active users showed a general upward trend, reaching nearly 5K by mid-June.
Galaxiga - Classic 80s Arcade by ONESOFT GLOBAL PTE. LTD. experienced a significant revenue spike, hitting $4.5K in late May, but saw a decline towards the end of the quarter, dropping to $796 by late June. Downloads remained relatively stable, with a slight peak of 710 in mid-April. Weekly active users showed minor fluctuations, maintaining an average of around 2.5K.
Zombie.io: Potato Shooting from Joy Net Games, launched in late April, saw a dramatic initial revenue surge, peaking at $6.6K in the last week of April. Revenue then gradually declined to $2.2K by the end of June. Downloads saw a steep drop from 2.1K in late April to just over 200 by the quarter's end. Weekly active users followed a similar trend, starting strong at over 2K and falling to 740 by late June.
Earn to Die Rogue by Not Doppler, released in early May, had a modest performance. Revenue started at $329 in early May and decreased to $146 by the end of June. Downloads began at 448 and dwindled to 55, while weekly active users decreased from 435 to 134 over the same period.
Heroes vs. Hordes: Survivor from Swift Games UG showed stable performance metrics. Revenue fluctuated, with a notable peak of $2K in late May before dropping to $723 by the end of June. Downloads remained low, peaking at 190 in mid-May. Weekly active users showed consistency, averaging around 700 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.